Cavern
Cavern4D
Cavernize
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FilterInterfaces
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Consts
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Renderers
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Utilities
AudioFormat
AudioReader
AudioTrackReader
AudioTrackReader(Track)
Dispose()
GetRenderer()
ReadBlock(float[], long, long)
ReadHeader()
Reset()
Seek(long)
Source
AudioWriter
BitDepth
EnhancedAC3Reader
LAFMode
LimitlessAudioFormatReader
LimitlessAudioFormatWriter
RIFFWaveReader
RIFFWaveWriter
SegmentedAudioReader
SegmentedAudioWriter
Helpers
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AudioListener3DInspector
AudioSource3D
CavernizeRealtime
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Environments
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Listener
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Rolloffs
SeatAdaptation
Source
class AudioTrackReader
Reads an audio track from a container.
Visibility
Public
Extends
AudioReader
Public functions
Constructor
AudioTrackReader(Track track)
Reads an audio track from a container.
void
Dispose()
Close the reader if it surely can't be used anywhere else.
Renderer
GetRenderer()
If the stream can be rendered in 3D by Cavern, return a renderer.
void
ReadBlock(float[] samples, long from, long to)
Read a block of samples.
void
ReadHeader()
Fill the file metadata from the selected track.
void
Reset()
Goes back to a state where the first sample can be read.
void
Seek(long sample)
Start the following reads from the selected sample.
Public properties
ContainerReader
Source
Get the container that contains this track.