Cavern

 Cavern4D

 Cavernize

 Debug

 FilterInterfaces

 Filters

 Format

  Common

  Consts

  Container

  Decoders

  Environment

  FilterSet

  Renderers

  Transcoders

  Utilities

  AudioFormat

  AudioReader

  AudioTrackReader

  AudioTrackReader(Track)

  Dispose()

  GetRenderer()

  ReadBlock(float[], long, long)

  ReadHeader()

  Reset()

  Seek(long)

  Source

  AudioWriter

  BitDepth

  EnhancedAC3Reader

  LAFMode

  LimitlessAudioFormatReader

  LimitlessAudioFormatWriter

  RIFFWaveReader

  RIFFWaveWriter

  SegmentedAudioReader

  SegmentedAudioWriter

 Helpers

 QuickEQ

 Remapping

 SpecialSources

 Spoofer

 Utilities

 Virtualizer

 Atmosphere

 AudioClip3D

 AudioListener3D

 AudioListener3DInspector

 AudioSource3D

 CavernizeRealtime

 Channel

 Clip

 Environments

 Jack

 Listener

 QualityModes

 Rolloffs

 SeatAdaptation

 Source

class AudioTrackReader

Reads an audio track from a container.
VisibilityPublic
ExtendsAudioReader

Public functions

Constructor AudioTrackReader(Track track)Reads an audio track from a container.
void Dispose()Close the reader if it surely can't be used anywhere else.
Renderer GetRenderer()If the stream can be rendered in 3D by Cavern, return a renderer.
void ReadBlock(float[] samples, long from, long to) Read a block of samples.
void ReadHeader()Fill the file metadata from the selected track.
void Reset()Goes back to a state where the first sample can be read.
void Seek(long sample) Start the following reads from the selected sample.

Public properties

ContainerReader Source Get the container that contains this track.